Game Feel

A Game Designer's Guide to Virtual Sensation

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Game Feel exposes feel as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse)—no matter the instruments, style or time period—these building blocks come into play. Feel and sensation are similar building blocks where game design is concerned. They create the meta-sensation of involvement with a game.

The understanding of how game designers create feel, and affect feel are only partially understood by most in the field and tends …

Paperback, 376 pages

English language

Published Oct. 13, 2008 by CRC Press.

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ISBN:
978-0-12-374328-2
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Subjects
  • Computer games -- Programming
  • Computer games -- Design
  • Human-computer interaction

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