Ludopolitics

Videogames Against Control

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If the fantasy of control is the problem, then videogame controllers are the solution. What can videogames tell us about the politics of contemporary technoculture, and how are designers and players responding to its impositions? To what extent do the technical features of videogames index our assumptions about what exists and what is denied that status? And how can we use games to identify and shift those assumptions without ever putting down the controller? Ludopolitics responds to these questions with a critique of one of the defining features of modern …

Paperback, 352 pages

English language

Published Dec. 14, 2018 by Zero Books.

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ISBN:
978-1-78535-488-5
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